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坎巴拉太空计划 v1.7.3升级档+免DVD补丁PLAZA版

坎巴拉太空计划 v1.7.3升级档+免DVD补丁PLAZA版
补丁类型:模拟经营SIM
补丁大小:307.62MB
更新时间:2024-04-23
所属游戏:坎巴拉太空计划 v1.7.3升级档+免DVD补丁PLAZA版
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坎巴拉太空计划 v1.7.3升级档+免DVD补丁PLAZA版介绍

使用说明:

1.解压缩
2.运行对应系统的update目录下的EXE安装升级档
3.复制PLAZA文件夹下的免DVD文件到游戏安装目录
4.开始游戏

升级档安装步骤:

1.安装《坎巴拉太空计划》PLAZA版游戏:Kerbal.Space.Program.Breaking.Ground-PLAZA
2.安装《坎巴拉太空计划》v1.7.2升级档:https://patch.ali213.net/showpatch/121819.html
3.安装本升级档

更新说明:

机翻:

1.7.3版
1.7.3变更日志-仅限基本游戏(有关突破性变更日志,请参见下文)
+++改进
*添加了相同的血管部件碰撞高级可调整。
*调整后的Kerbaleva动作信息位于中央屏幕上方。
*通过游戏设置使Kerbaleva屏幕位置可配置-eva_screen_message_x,eva_screen_message_y
*增加通过爪将辅助对接端口(对接)切换到主端口的能力。
*添加可调整的高级停靠端口,允许用户在停靠时设置吸引力百分比。
*每当船只在船只上的其他地方断开连接或分离时,将相同的船只对接连接转换为真正的对接连接。
*从添加到所有零件的对称功能中删除。
*在零件操作窗口的浮动字段上添加文本输入功能。
*返回主菜单释放内存时清除一些引用。
*添加外部CmdSeat弹射力(高级可调整)。
*加上离开座位K。
+++本地化
*修正使用希腊字母的合同,避免在游戏设置为俄语时无法显示。
+++错误修复
*修复在飞行模式下可交互的机动节点标签,即使标签被隐藏。
*修复温度渲染器与子零件渲染器参数之间的冲突。
*固定伊娃肖像下水时,与外置指挥座位路缘石。
*在鼠标悬停期间修复路缘突出显示。
*固定散热器面板,使其不能正常旋转。
*修复在编辑器中复制零件时轴和扩展动作组数据的丢失。
*修复启用操作集时操作组编辑器中未突出显示的已分配操作/轴绑定。
*修复在远离统一原点的船只上生成的零件定位错误。
+++模式
*零件类现在具有ISvesseleva属性,该属性在容器为空时处理。
*添加在ModuleResource上重写默认流模式的功能。
*向baseaction添加activeeditor属性以允许禁用这些属性。
*在paw上按下数字滑块按钮时,在partactionNumericSlider上添加gameEvent。
*添加gameevent onsceneconfirmexit,在用户输入后运行,在flightstate保存之前离开场景。
1.7.3变更日志-仅限1.2.0 DLC破土动工
+++改进
*部署的科学部件将显示在部署的科学过滤器下,如果没有连接到控制站,则具有地图节点。
*添加地震科学屏幕消息,即使在沙盒游戏模式。
*添加夹点垫零件。
*添加螺旋桨部件。
*添加LF/空气转子。
*添加鼻锥。
*更改了复合零件编辑器行为以跟踪机器人零件。
*改变转子扭矩,现在影响强度而不是转速。
*重新平衡所有转子。
*添加用于与部署的科学交互的额外动画。
*添加表面特征vfx-施加力。
*添加路缘石采样动画。
*将优先级值添加到KAL-最高优先级获胜,相等优先级值平均
*添加将轴控件分配给KAL的功能。
*向KAL添加轴功能:向上移动、向下移动、复制/粘贴行、垂直/水平翻转轴、对齐端点、夹紧值。
*将调整大小/缩放功能添加到KAL。
*添加播放速度滑块。
*为所有伺服系统添加附加K约定-接合、分离、锁定、解锁等。
*在曲面特征上添加阴影LOD设置。

+++本地化
*修正活塞显示所有语言的英语变体名称。
*修复日文版的动作组kspedia页面。
+++零件
带变体的新零件
*GP-004手柄垫。
*GP-036手柄垫。
*156把手垫总成。
*GPS-025夹条。
*GPS-156手柄。
*EM-16S轻型转子。
*EM-32S标准转子。
*EM-64S重型转子。
*R121涡轮轴发动机。
*R7000涡轮轴发动机。
*A型螺旋桨叶片。
*B型螺旋桨叶片。
*S型螺旋桨叶片。
*A型直升机叶片。
*B型直升机叶片。
*S型直升机叶片。
*微小的鼻锥。
*非常小的鼻锥。
*固定式36P液压缸碰撞机。
+++错误修复
*固定被扫描臂阻挡的路缘转移。
*如果在播放已部署的科学部件交互动画时使用布娃娃,请修复EVA路缘上的输入锁。
*固定伊娃路缘石速度时,他们与部署的科学部分,而运行或步行。
*固定科学完成百分比部署科学实验爪时,他们部署在一个无效的情况。
*Fix部署的科学实验在其控制站在跟踪站终止后继续产生科学。
*当锁在编辑器中时,在启动时将活塞固定在不正确的位置。
*修复了由于动画导致的路缘移动而导致采集曲面特征失败的问题。
*当时间扭曲时,通过扫描臂修复过度的EC拉伸。
*使用镜像对称时固定铰链旋转。
*固定活塞阻力,不随加长件的变化而变化。
*修复部署的科学部件在某些情况下显得太高。
*用伺服机构固定零件的wcom数学。
*修正转子角速度对消。
*在扩展工具提示中修复机器人零件资源信息。
*当与部署的科学部件交互时,修复eva路缘速度。
*修正了无效实验情况下已部署科学实验中的默认科学显示。
*固定默认的3P6液压缸在连接零件时有明显的间隙。
*修正大满贯被动地震仪描述中的拼写错误。
*修复纹理接缝存在于液压缸、活塞和伺服系统上。
*当使用已部署的地震仪撞击船只后,在航天中心暂停标题时,会生成一个nre。
*修正键盘键仍然可以在飞行模式下改变kal-1000的轨迹编辑器和编辑器的名称时操纵游戏。
*固定间歇泉和低温火山力不同步的音频和粒子。
*修复已部署的科学部件缺少第三个动画。
*修路缘石在快速装载后失去ROC锤。
*“天体投射阴影”设置打开时,“固定PQ天体投射阴影”选项未启用。
*当非机动/电机停用时,固定转子无法达到最大转速。
*在船上安装KAL控制部件。
*修复受空间条影响的KAL控制器。
*修复中文标题为空的Stage Manager显示。
*当他们绊倒的时候,用未来的套装来固定路边的布娃娃。
*当节点将零件连接到转子时,固定转子接头。
+++其他
*在共电子管地面的HG-48碟上增加了对撞机。
*在ctrlsurface paw中增加了无焦点功能,以恢复krakentech的便捷访问。
+++修改
*将伺服电流值(扩展/位置/角度)更改为模块支持的浮动字段。

原文:

v1.7.3

1.7.3 Changelog - BaseGame ONLY (see below for Breaking Ground changelog)

+++ Improvements
* Added same vessel part collisions advanced tweakable.
* Adjusted KerbalEVA Action messages to be above center screen.
* Made KerbalEVA screen position configurable via Game Settings - EVA_SCREEN_MESSAGE_X,EVA_SCREEN_MESSAGE_Y
* Add ability to switch secondary docking ports (docked) to primary via the PAW.
* Add advanced tweakable to docking ports that allows the user to set the attraction force percentage as they are docking.
* Convert same vessel docking connections to real docked connections whenever the vessel undocks or decouples elsewhere on the vessel.
* Remove from symmetry functionality added to all parts.
* Add capability for text entry on float fields in the Part Action Window.
* Clear some references on returning to the main menu to release memory.
* Add ExternalCmdSeat Ejection Force (advanced tweakable).
* Add Leave Seat KSPAction.

+++ Localization
* Fix Contracts using Greek alphabet from failing to display when game set to Russian Language.

+++ Bug Fixes
* Fix maneuver node tabs being interactable in flight mode even when tabs are hidden.
* Fix temperature renderer messing with child part renderer parameters.
* Fix EVA portrait when launching a vessel with Kerbal in external command seat.
* Fix kerbal highlighting during mouse over.
* Fix radiator panels not rotating properly.
* Fix loss of axis and extended action group data when copying parts in the editor.
* Fix assigned action/axis bindings not highlighting in action group editor when action sets are enabled.
* Fix part positioning errors on vessel spawning far from Unity Origin.

+++ Mods
* Part class now has isVesselEVA property which handles when vessel is null.
* Add ability to override default flow mode on ModuleResource.
* Add activeEditor attribute to BaseAction to allow these to be disabled.
* Add GameEvent onPartActionNumericSlider when Numeric Slider button is pressed on a PAW.
* Add GameEvent onSceneConfirmExit, runs after user input to leave scene prior to FlightState saving.

1.7.3 Changelog - Breaking Ground 1.2.0 DLC ONLY

+++ Improvements
* Deployed Science Parts will appear under Deployed Science filter and have map nodes if not connected to a Control Station.
* Add Seismic Science Screen Message even if in sandbox game mode.
* Add grip pad Parts.
* Add Propeller Parts.
* Add LF/Air Rotors.
* Add Nose Cones.
* Changed compound part editor behavior to follow robotic parts.
* Changed Rotor Torque to now affect strength and not RPM.
* Re-balanced all rotors.
* Add Extra animations for interacting with Deployed Science.
* Add Surface Features VFX - apply forces.
* Add Kerbal taking rock sample animation.
* Add priority value to KAL - highest priority wins, equal priorities the values are averaged
* Add ability to assign axes controls to KAL.
* Add axis Functions to KAL: Move Up, Move Down, Copy/Paste Row, flip Axis vertical/horizontal, align ends, clamp values.
* Add resize/scale function to KAL.
* Add play speed slider.
* Add additional KSPActions for all servos - engage, disengage, lock, unlock, etc.
* Add shadows LOD settings on Surface Features.

+++ Localization
* Fix for piston showing variant names in English for all languages.
* Fix Action Groups KSPedia page in Japanese.

+++ Parts
New Parts with Variants
* GP-004 Grip Pad.
* GP-036 Grip Pad.
* GP-156 Grip Pad.
* GPS-025 Grip Strip.
* GPS-156 Grip Strip.
* EM-16S Light Duty Rotor.
* EM-32S Standard Rotor.
* EM-64S Heavy Duty Rotor.
* R121 Turboshaft Engine.
* R7000 Turboshaft Engine.
* Propeller Blade Type A.
* Propeller Blade Type B.
* Propeller Blade Type S.
* Helicopter Blade Type A.
* Helicopter Blade Type B.
* Helicopter Blade Type S.
* Tiny Nose Cone.
* Very Small Nose Cone.
* Fixed 36P Hydraulic Cylinder colliders.

+++ Bug Fixes
* Fix kerbal transfer being blocked by scanner arm.
* Fix input locks on EVA kerbals if they ragdoll whilst playing the deployed science part interaction animation.
* Fix EVA kerbals speed when they interact with a deployed science part whilst running or walking.
* Fix Science Completed percentage on deployed science experiment PAWs when they are deployed in an invalid situation.
* Fix Deployed Science experiments continuing to generate science after their Control Station is terminated in the tracking station.
* Fix pistons not starting in correct position at launch when locked in the editor.
* Fix collecting Surface Features failing due to kerbal movement caused by animation.
* Fix excessive EC draw by scanner arm when time warping.
* Fix hinge rotation when using mirror symmetry.
* Fix piston drag not changing as extension changes.
* Fix Deployed Science parts appearing too high above the surface in some situations.
* Fix WCoM math of parts with servo rigidbodies.
* Fix SAS cancelling angular velocity of rotors.
* Fix Robotic Parts Resource information in extended tooltips.
* Fix EVA kerbal speed when interacting with Deployed Science parts.
* Fix default science display in Deployed Science Experiments in invalid experiment situation.
* Fix default 3P6 Hydraulic Cylinder has a noticeable gap when attaching parts to it.
* Fix misspelled word in the description of the Grand Slam Passive Seismometer.
* Fix texture seams are present on Hydraulic Cylinders, Pistons and Servos.
* Fix an NRE is generated when pausing the title at the Space Center after crashing a vessel with a Deployed Seismometer.
* Fix keyboard keys still manipulate gameplay when changing the name of the Track Editor of the Kal-1000 in flight mode and the Editors.
* Fix Geyser and Cryovolcano force is not synced with audio and particles.
* Fix deployed science parts missing 3rd animation.
* Fix Kerbals lose their ROC-hammer after quick loading.
* Fix PQ celestial bodies shadow casting option is not enabled when "Celestial bodies cast shadows" setting is on.
* Fix Rotors not able to reach maximum RPM when un-motorized/motor disabled.
* Fix KAL controlling parts across vessel.
* Fix KAL controller being affected by space bar.
* Fix stage manager display having empty headers in Chinese.
* Fix kerbal Ragdoll with future suits when they stumble.
* Fix rotor joints when node attaching parts to rotors.

+++ Miscellaneous
* Added colliders to the Communotron Ground HG-48 dish.
* Added unfocused capability to CtrlSurface PAW to reinstate easy access for KrakenTech.

+++ Modding
* Changed servo current values (extension/position/angle) to be float fields for mod support.

BYPLAZA

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